Archive

Archive for January, 2010

iPad updates

January 27th, 2010

11:11 am: iWork for the iPad will be $9.99 for each application. Projects can be synced with a full mac for seamless use between devices. iPad can be connected to a projector to show presentations.

11:10 am: iPad syncs via USB like an iPhone. Photos, music, movies, etc. all managed with a Mac or PC through iTunes.

11:15 am: iPad will come in variations with Wi-Fi and 3G. 3G services for the iPad will include a few variations, including 250MB of data for only $14.99 a month. Unlimited data plan for $29.99 a month. Services provided on AT&T. Plans include free use of AT&T Wi-Fi hot spots.

11:16 am: iPad 3G service plans through AT&T are pre-paid. No contracts! Services can also be set up on the iPad itself. No store visits.

11:17 am: iPad uses GSM micro SIMs and all models come completely unlocked. Apple currently exploring international deals.

11:18 am: I feel a lead up to pricing and release date info coming… Jobs is wrapping things up.

11:19 am: The iPad will start at $499. Frantic applause ensues.

11:20 am: 16GB iPad will be $499, 32GB model will be $599, 64GB will be $699. Each model comes in 3G variants costing $629, $729, $829.

11:21 am: iPad will ship in 60 days (Wi-Fi only), 3G models in 90 days.

11:22 am: Now for iPad accessories. Apple will be offering an iPad dock, which stands it vertically, and another with a keyboard built right into the base, making the iPad essentially a full computer. A new case for the iPad as well that serves as a stand.

iPad

Apple sold their 250 millionth iPod

January 27th, 2010

Apple sold their 250 millionth iPod this week.

10:23 am: The iPad, of course, has a built-in iPod and the interface is a lot like a full version of iTunes. Album art in the center, controls at the top of the window, playlists and such on the left bar. Similarly, the iTunes store is a lot like its full Mac counterpart with live previewing.

10:24 am: Rumors of Apple ditching Google be damned, the iPad’s map functionality is entirely based on Googe Maps. iPad has full-screen street view. Looks pretty fantastic.

10:25 am: Jobs is now viewing a fullscreen HD YouTube called “Wet and Woofy.” Portrait and landscape transfer is again, seamless.

10:28 am: Jobs is now watching Star Trek (2009) on the iPad. Sleek, seamless, chapter listings on the left nav.

10:29 am: The iPad is 0.5 inches and includes a 9.7 inch IPS display with full capacitive multitouch sensors. 16 – 64 GB of flash storage. 1GHz Apple A4 chip powering the device. Bluetooth, speaker, microphone, 30-pin connector (standard iPhone connector).

10:31 am: Apple claims 10 hours of battery life on the iPad and a month of standby time.

10:32 am: Jobs is now inviting Scott Forstall SVP of iPhone software to talk about third party apps for the iPad.

10:33 am: The iPad can run any existing game or app in either their native resolution or in scaled fullscreen.

10:34 am: Forstall is now showing ESPN’s X-Games Snowcross, showing how the native resolution is displayed in the center of the screen with the OPEN GLS game. Much to our surprise full-screen scaling looks good with no framerate drops.

10:36 am: iPhone Software Development Kit will be available today so that developers can start creating apps and games right away.

10:37 am: Apps designed specifically for the iPad will be promoted on the iTunes App Store.

Podcast

Weight Loss and The Mind 2.0 | Diet | Fitness | Health | Exercise | Yoga | Healthy Thoughts

January 24th, 2010

http://www.freeweightlosspodcast.com Lose weight and stay slim. “Think Fit. Be Fit.” is our motto.

Each week Scott Paton discusses how you can effectively use your mind to control your mouth. Read more…

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Weight Loss and The Mind 2.0 | Diet | Fitness | Health | Exercise | Yoga | Healthy Thoughts

January 21st, 2010

http://www.freeweightlosspodcast.com Lose weight and stay slim. “Think Fit. Be Fit.” is our motto.

Each week Scott Paton discusses how you can effectively use your mind to control your mouth. Read more…

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Social Media Booming!

January 17th, 2010

This video made me sit up and take notice of Social Media in ways I had not considered before. Let me know what you think…

Thanks to Michel Fortin, the Copy Doctor, for letting me know about it.

Internet Marketing

Podcast Tip #3 – Web Traffic – Internet Marketing – iPhone Exposure

January 14th, 2010

http://www.meetscottpaton.com Use Podcasting to reach tons of ignored prospects. iPod and iPhones are booming with over 9.5 Billion downloads of audio, video and apps. Read more…

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Brian Simms Testimonial

January 14th, 2010

I just wanted to thank you again for your help getting my podcast up and running. I received notice this AM from iTunes that it has been approved !!!! In just 2 days we have had 45 downloads…..

Your training is the start of something big for me.

Thanks again Scott & Sam for the education of an opportunity.

Brian Simms

http://powershift.mypodcastworld.com/

Podcast

Podcast Tip #2 – Podcasting – Internet Marketing – iPhone Exposure

January 14th, 2010

http://www.meetscottpaton.com Use Podcasting to reach tons of ignored prospects. iPod and iPhones are booming with over 9.5 Billion downloads of audio, video and apps. Read more…

iTunes , , , , ,

Weight Loss and The Mind 2.0 | Diet | Fitness | Health | Exercise | Yoga | Healthy Thoughts

January 14th, 2010

http://www.freeweightlosspodcast.com Lose weight and stay slim. “Think Fit. Be Fit.” is our motto.

Each week Scott Paton discusses how you can effectively use your mind to control your mouth. Read more…

iTunes , , , , , ,

Honest iPhone App Sales

January 4th, 2010

Owen Goss is the developer of Dapple, a cute color matching puzzle game for the iPhone (you may also remember his memory leaks tutorial here on Mobile Orchard). Despite having a slick site, good gameplay videos, and so forth, it hasn’t sold too well. So Owen’s written The Numbers Post (aka Brutal Honesty) where he reveals how it has sold so far and what effect a review on Kotaku had.

Owen had a development budget of $32,000 for the game but in the first month made $535 in revenue, despite a glowing review from major gaming site Kotaku.

http://www.streamingcolour.com/blog/2009/03/09/the-numbers-post-aka-brutal-honesty/

Todd Bernhard points out that Owen didn’t spend any money on advertising and had no free “Lite” version for people to try, whereas he’s spending $1000 in advertising and his own app has entered the top 100 on the store. Others complain that $4.99 is a bad price point for a “simple” game.

iPhones